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Lost Ark Demon Beast Canyon

Introduction

Demon Beast Canyon is the first TIER i Abyssal Dungeon and you need to exist at least 340 Particular Level to enter this Abyssal Dungeon. This dungeon drops Tier one Accessories, Ability Stones, Engraving Books, Cards and materials to craft the sets Rugged Valley Launcher and Seraphic Oath Launcher. Afterwards clearing the dungeon, you can pay gold to go additional boodle. The recommended Combat Items are HP Potion and Excellent Whirlwind Grenade.

This dungeon isn't that difficult but you lot will be introduced to a few new co-op mechanics.

This guide assumes that you are familiar with the recommended Raid Build for your course.


First Boss: Corrupted Vazuela

Corrupted Vazuela has dull attack animations making information technology an like shooting fish in a barrel boss battle. Vazuela spawns Blood Puddles on the ground reducing the amount of prophylactic space yous tin can stand in without taking damage. The longer this fight takes the more difficult it becomes.

To foreclose this from happening, information technology is recommended to use skills and Gainsay Items which reduce the royal Stagger bar beneath the Guardian's HP. Once you lot deplete the royal bar and stagger the dominate, all Blood Puddles are removed from the battleground.

Special Interactions & Patterns

Blood Puddle

Corrupted Vazuela locks onto a player and marks that thespian with a blue crosshair. After a brusk delay, the boss spits a blood puddle on the targeted player. Everyone standing on that pool takes a decent amount of harm every 2nd.

The placement of the pool is important. If you are the marked player, yous need to place the claret puddle at the edge of the battleground. Try to overlap new puddles with the existing ones at the edge. These claret puddles concluding until the boss gets staggered.

Misplacing the puddles and not having plenty stagger related skills and combat items tin can increment the difficulty of this boss fight.

General Patterns

Swipe

A simple swipe assail which deals low damage and knocks back players on hit.

Charge

Vazuela prepares for a rolling charge set on. The charging path is highlighted every bit a red telegraph. Getting hitting by this attack deals medium damage and knocks up the histrion.

Bound

This is the highest damage dealing skill of this boss. Vazuela jumps into the air and splashes back to the ground after a brusque delay. The landing spot is highlighted by a crimson telegraph. One 2nd afterward striking the ground, the initial impact causes a huge shockwave which covers a huge expanse exterior of the initial landing spot.

To avoid the shockwave, try to position yourself at the edge of the telegraph highlighting the initial landing spot. One time the boss hits the ground, take at least one stride towards the dominate. Past doing so, you lot shouldn't go striking past the shockwave.

Blood Explosion

Corrupted Vazuela charges for a few seconds before releasing a blood explosion around itself. This assault deals high damage and knocks up players on hitting.


Second Boss: Hideous Scarkril

Hideous Scarkrill is the 2nd boss of Demon Beast Canyon. Information technology'south more than agile than the first dominate and enters a stealth way a few minutes after the initial encounter. To remove the stealth you lot need to work as a team and force the dominate to teleport to specific locations.

Special Interactions & Patterns

Stealth Mode

Hideous Scarkrill enters stealth around 1-ii minutes after the start of the dominate fight. While in this mode the boss takes reduced damage and only does teleport and spin attacks.

At the same time, one orb spawns at the edge of the battleground in each cardinal direction. The only manner to force the boss back to normal mode is to make him teleport close to each of the orbs and practise the spin attack. When successful, the boss will destroy the orb with a spin attack and make it explode. This explosion staggers the boss for a few seconds. Utilise this opportunity to run as a squad either clockwise or counterclockwise to the next orb. Scarkrill returns to normal mode once all iv orb explosions hit the boss.

Exist aware that the spin attack of the boss and the orb explosion combined bargain a decent amount of damage to the player on hit. To prevent this from happening, move or contrivance immediately towards the adjacent orb as soon as the dominate teleports to the orb next to you.

Leeching Circles

Near of this boss's attacks accept a hazard to apply a leeching circle around a player. This circle triggers a few seconds afterwards and deals damage to any nearby party members. Brand sure to continue your distance from other players until this circle disappears.

General Patterns

Hook Chain

Scarkrill throws a hook chain towards a player which causes knockback and deals low damage on hitting. Being further away from the boss increases the chance of getting hit by this attack.

Frontal Orbs

The boss shoots 5 orbs in a 180° angle which bargain low impairment and stagger player on hit.

Basis Explosionsouthward

Scarkrill spawns big exploding circles on the ground at random locations. Players hit by the circle have medium damage and are knocked up.

Teleport Combo

The boss teleports shut to a player and uses a short range frontal set on, followed past a 360° spin attack. Both attacks deal low damage and knock upwards on hit.

Vacuum

Scarkrill stands still starts to suck in air from both sides in a cone shaped expanse. Standing in it deals a low amount of impairment every second.

This assault animation lasts for a while, use this time to deal as much impairment every bit possible.

Frontal Shockwave

The dominate channels for a few seconds earlier unleashing a shockwave in front of him. This attacks deals medium damage and knocks upwardly on hitting.

This is some other attack which gives you a big window of opportunity to deal uninterrupted damage to the dominate.


Guide Video


Gameplay Video

Credits

Written past Perciculum
Reviewed by Facefoot

Source: https://lost-ark.maxroll.gg/abyssal-dungeons/demon-beast-canyon

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